Keypad maker
Fill the cards with words, pictures or sounds, then mark the ones that open the lock.
A digital lock: players pick the right cards to find the code that opens it.
Fill the cards with words, pictures or sounds, then mark the ones that open the lock.
The code is a handful of your own cards. Mark each one with ⊕ and it joins the code above the list.
Ask for the cards in one exact sequence, or accept the same set pressed in any order.
Every card is text, a picture or a sound — so the code can be three photographs or three sound clips.
Cards per row and card shape decide what the lock looks like. A keypad fills its rows exactly.
Every player gets the cards in a different arrangement, so positions cannot be passed around.
Show a message, confetti and a link the moment the right code goes in — the next clue in a hunt, or the next activity.
Players can race each other through the same lock and watch the other one work.
Open a finished keypad and try the lock before you build your own.