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Theme · Code puzzles

Hide the answer behind a lock the class has to earn.

Ciphers, keypads and arithmetic that gate something real — the next station, the homework, the escape-room door. You set the difficulty; the generator keeps it solvable.

5
generators in this theme
1
completion message per activity to hide a reward in
6
station chain in a scavenger hunt? Your call.
Keypad · live preview

Give away characters to dial the difficulty down, and put the reward in the completion message.

Start from what you already have

— pick the input, we shortlist the generators.

The code generators

Every generator here works from content you already have

Calculation

A page of sums that reveals a hidden sentence as players solve them.

You bring A sentence 2 min

Cryptogram

Your sentence, encrypted. Players decipher the code to read the hidden message.

You bring One sentence 2 min

Keypad

A digital lock: players pick the right cards to find the code that opens it.

You bring A code 4 min

Scavenger hunt

A chain of challenges; each one ends in a code that unlocks the next.

You bring Station list 12 min

Sudoku

A sudoku generated in seconds, at the difficulty you choose.

You bring Nothing 10 sec

How teachers use the code theme

Whole-school events

An escape room that fits in a lesson

Chain a scavenger hunt across stations: each one ends in a code that opens the next challenge.

Maths

Drill that ends in a reveal

Calculation exercises hiding a sentence worth reading behind the answers.

Substitute-proof

A lesson that runs itself

A keypad activity with a hidden message behind it needs no teacher explanation — the lock does the instructing.

1 Write the secret

A sentence, a link, a next-step instruction. Everything else is generated around it.

2 Choose the lock

Cipher, keypad, arithmetic or a station chain — and how many freebies you hand out.

3 Watch it open

With tracking on you see attempts live, so you know who is stuck before they tell you.

Questions about code puzzles

Can I chain several puzzles?

Yes — a scavenger hunt strings stations together, each unlocked by the previous code.

Can outcomes carry a reward?

A completion message can hold text, a code for a physical lock, or a link to the next activity.

Do the puzzles work on paper?

Several print cleanly — cryptograms and calculations work as sheets, with the code checked in class.

Other themes

same editor, different kind of thinking

Build the lock. The class will find the key.

Free for 60 player sessions a month. No card, no trial clock.