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Features Tracking results
Tracking results

See which question the class got stuck on — not just who finished.

Turn tracking on, choose what players tell you about themselves, and every attempt arrives as you watch. No student accounts, no spreadsheet gymnastics.

See a real report
No player accounts Anonymous mode still reports Export any time
What the report looks like

One row per attempt. Open one to see every answer.

Interactive demo with sample data — click around.

Player Score Time Finished Answers
Sanne V.
4B · 11/12 correct
92%
3:48
12:04
Youssef A.
4B · 10/12 correct
83%
5:12
12:06
Lieke B.
4B · 9/12 correct
75%
4:31
12:05
Anonymous player
no name given · 7/12 correct
58%
6:02
12:09
Tim K.
4B · 6/12 correct
50%
7:44
12:11
Nora M.
4B · 5/12 correct
42%
2:19
gave up
6 attempts · sample data
Export results Export per question
Step 1

Switch tracking on

One toggle in the activity's tracking settings — plus the registration fields you want players to fill in.

Step 2

Share the link or QR code

Players type only the fields you asked for. Nothing else is collected — no email harvesting, no device fingerprint.

Step 3

Read it while they play

The report updates live, so you can stop the class and reteach the question that is going wrong.

Ask only what you need

Every field you can ask a player for

Tracking works without asking players anything: scores, times and per-question difficulty arrive either way. Asking who they are is a second switch — turn it on and tick the fields you want. Players fill in those and nothing else.

Off until you turn it on Anonymous sessions still report Every field is your choice
Who they are
Name
First name
Last name
How to reach them
Email
Phone number
Where they belong
Class
Student ID
Employee ID
Organisation
Country
Anything else
Other info
A question you write yourself
Password
With an email address this gives returning players a login of their own.

Ask before they start or after they finish — set per activity.

Or let players sign in with Google, Microsoft or your school’s single sign-on instead of typing anything.

Once you are asking, one field is the minimum. Leave registration off and nobody is asked for anything.

At an event

One device, a whole queue of players

Put a tablet on your stand and switch on Shared device (events). When someone finishes, the activity returns to the registration form after 15 seconds, or straight away with Next player, so the next person plays under their own name. Everyone gets a result of their own, and each one counts as a player session.

Where the data goes

Yours, and only yours

No ads, no third-party analytics
Player devices talk to Puzzel and nothing else.
You choose the region
Results live in Europe or the United States — set per account.
Delete results yourself
Any attempt or whole session can be removed from your dashboard.
Open my dashboard

Activity ideas

All ideas →

Before you switch it on

Can I track without asking for names?

Yes. Leave registration off and you still get per-question difficulty, scores and times — just not who did what.

What counts as a player session?

One player opening one activity. Replays of the same activity don't count twice, and your own previews never count.

Can I get the results out?

Yes — export them from the dashboard, per attempt or per question, ready for the spreadsheet you already use.