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Send them on a trail Scavenger hunt

Treasure map trail

Your picture, a pin per riddle, and a route that draws itself as each step is solved.

When to use it

A geography or history lesson where the picture is the source: a map of the island you're studying, a plan of the town, a painting worth reading closely. A trail at a summer fair drawn on your own site plan. A lesson that runs over two sittings, where the solved pins wait for the second one.

What makes it this

Built on the Scavenger hunt generator with these changed. Everything else is the default.

  1. Pin the steps to a map

    In the builder: The chain

  2. Remember answers between visits

    Answers come back when a player reopens the activity in the same browser.

    In the builder: Timing & attempts › Attempts & answers

Preview

View only — copy it to play.

Skull Island: a seven-stop treasure trail

7 steps

Why the example is built this way

  1. Every riddle is answered from the picture.

    The map isn't decoration, it's the clue material. Write each step about something players can find on it, so looking closely is the work.

  2. Pins sit beside their landmark, not on it.

    A pin covers whatever is under it, so drop it in open space next to the thing the riddle asks about. Only the last one sits on its spot, because the X is a marker, not a clue.

  3. Seven steps, in one fixed order.

    The route only draws itself when steps are solved in order. Let players pick their own order and the trail disappears, and every pin is open at once, so nothing says where to go next.

Build it yourself

  1. 1 Open the Scavenger hunt builder and fill in the The chain tab.
  2. 2 Change the settings under What makes it this. Each one says where it is in the builder.
  3. 3 Share the link with your players, or embed the activity in your own site.

Or skip the building: copy this example and swap in your own content.

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