Jigsaw puzzle
Turn any photo or image into a jigsaw puzzle: upload it or paste a URL, pick the piece count and your online jigsaw is ready to play.
Upload a diagram, a painting or a photo of the school trip and the picture puzzle maker turns it into a puzzle in seconds — pieces, labels, hidden objects. Difficulty is a setting, not a redraw.
Piece count and helper image are settings, previewed live. The original upload is never re-cut by hand.
Turn any photo or image into a jigsaw puzzle: upload it or paste a URL, pick the piece count and your online jigsaw is ready to play.
Create an online matching game: cards of text, image or audio that players drag into place beside their match — or join with a line.
Create a memory game online: classic pairs to flip and match, made from any mix of text, image and audio cards.
Create your own bingo game online: your items, win patterns and prizes — you call, the class plays.
Name your categories and add words, pictures or sounds to each. Players sort every card into the category it belongs to.
The card game of collecting sets of four, dealt to a room of players.
Enter your cards in the right order. Players get them shuffled and drag them back into sequence.
Slide the tiles through the gap, or swap two at a time, until the picture is whole again.
Choose a picture and cut out objects from it. Players find each piece and click where it belongs.
Two pictures of the same scene, changed in a few places. Players click either picture where they spot a difference.
The classroom loop game: every card reads “I have …, who has …?”, and the answer to each question is on another card. Enter the questions and answers and the cards are made for you.
Drop the textbook diagram in, type the labels, and let students drag them into place.
A hidden-objects round over an artwork forces slow looking — and gives you a talking point for each find.
A twelve-piece jigsaw of the trip photo, playable on a tablet, done in two minutes.
Any picture cut into pieces: organic shapes, a tray to sort them in, and pieces that stay together once they fit.
The classic 3 × 3, with a number on every tile so beginners can see where each one belongs. It is how the type arrives.
One card shows the picture, its partner the word. First vocabulary, in any language you type.
Every card holds an animal and asks for the next one by a fact. Find the picture that answers, and the chain grows until it loops back to the start.
A busy picture and a strip of cut-out pieces to find in it. A short freeze after a wrong click keeps guessing honest.
You bring one picture; the second is made from it, and the differences are measured for you.
The original is kept, and the puzzle is generated from it — so you can change type later.
Piece count, helper image, grid size — previewed live as you change them.
Completion per player with tracking on, and an optional message when the picture is done.
Anything reasonably sharp works — larger images stay crisp at higher piece counts.
In Memory and the Matching game, yes: cards accept text, image or audio in any combination.
You upload what you're allowed to use. There is no stock library and no tracking added on top of it.
Free for 60 player sessions a month. No card, no trial clock.