Jargon buster memory
Office abbreviations on one card, what they stand for on the other. Each game deals eight of the twenty, so playing again brings new ones.
When to use it
A new starter's first week, played a few times between meetings. A refresher for a team that has just picked up a new set of abbreviations, after a merger or a new system. A short game to open an induction session.
What makes it this
Built on the Memory generator with these changed. Everything else is the default.
- Deal a random selection of the pairs
Every game is played with some of your pairs, picked at random, so playing again brings other cards. A finished game counts as complete.
In the builder: How it plays › Cards & layout
Preview
View only — copy it to play.Jargon buster: the office abbreviations memory
Twenty abbreviations you will hear in your first month, and what they stand for. Turn two cards over: an abbreviation and its meaning are a pair. Every game deals eight of them, so play again to meet the rest.
20 pairs
Why the example is built this way
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A big deck, eight pairs a game.
Deal a random selection of the pairs is on, with Pairs per game left at eight. The whole list stays in one activity, and every Start over deals a new eight, so someone who comes back meets the rest.
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Text on both cards.
Leave both cards of each pair on text: the abbreviation on one, what it stands for on the other. Cards match because you put them in the same pair, so two different words make a perfectly good pair.
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Keep the long side short.
Each card's text is sized to fit its card, so the longest meaning decides how small the type gets. Write the expansion, like Standard operating procedure, never a definition of it.
Build it yourself
- 1 Open the Memory builder and fill in the first tab, Pairs & cards.
- 2 Change the settings under What makes it this. Each one says where it is in the builder.
- 3 Share the link with your players, or embed the activity in your own site.
Or skip the building: copy this example and swap in your own content.