Content on the left, the real game on the right
Type a clue and the puzzle rebuilds as you go. No preview button, no publish step you can forget.
Start free with 2 activities and 60 player sessions a month. Paid plans add unlimited activities, more sessions, embedding and AI support.
Type a clue and the puzzle rebuilds as you go. No preview button, no publish step you can forget.
Give it a topic and a level; get clues, questions or a generated image to build on.
Every activity runs in the browser — phone, Chromebook, smartboard — with no install and no account for players.
Put a code on the board and everyone joins the same round — solo, in teams or turn by turn.
Swap the generic “Well done” for your own last screen, and send players straight on to whatever comes next in the lesson.
Instant ticks while they practise, a score check when they ask for one, or complete silence until a test is handed in.
Choose the registration fields you want and watch answers, scores and completion times arrive live.
On any paid plan, one snippet embeds a white-label activity in any CMS or LMS. No ads and no third-party trackers on the play screen.
Share a folder with your class and follow every player across all of it — the light way to run a series, without setting up a course.
One scrolling page per lesson with your activities in the flow, shared with a class of first names.
Open the builder for any type, or play a finished sample first.
Paste a word list, drop in your material, or duplicate last term's activity. The generator handles the layout.
Send the link, show the QR code, or paste the snippet into your LMS. Players need no account.
See which question tripped the class up, follow results live, and reuse the activity next year.
Create activities from your own code, catch every result on your own server, or send scores straight to the gradebook.
One POST per activity type. Send the content as JSON and get back an activity in your account, with a link to share or embed.
A webhook for every saved result, messages to the page that embeds the activity, and a player your page can sign in or reset. Switched on per activity, under Developer in the builder.
Connect your school's learning platform once and every score lands in its gradebook. No code needed.
The API and the integration settings come with a paid plan.
Puzzel.org keeps growing. These are the newest updates from the changelog, where every release is written up.
The word scramble has a new way to play. Each word is dealt as a row of loose letter cards, and you move the cards into the right order instead of typing the answer. Every new word scramble starts this way. The switch is How it plays → Clues & helpers → Play with letter cards in the word scramble builder. Three ways to
30 Sept 2026There's a new activity type: the spelling test. You type the words or sentences, a voice reads each one aloud, and players write down what they hear. You'll find it with the other activities under Create activity, as the Spelling test maker. Every line reads itself. Type a word or a sentence under Words & sentences and
30 Sept 2026Players can now fill in crosswords, arrowwords, acrostics and word scrambles in Korean, Japanese and Chinese, using the keyboard they already have. A teacher making a Korean crossword told me that building it worked fine, but players couldn't type the answers: a Korean keyboard builds each syllable from two or three ke
No. They open a link or scan a code. Ask for a name only if you want results tied to a person.
2 activities and 60 player sessions a month, with every activity type available. Paid plans add unlimited activities, more sessions, embedding and AI support.
You choose Europe or the United States per account — with separate settings for uploaded files and account data.
The interface ships in 23 languages, and activities accept any text you type — including right-to-left scripts.
Free for 60 player sessions a month. No card, no trial clock.